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 Wartune 2.1 Part 4 - March 5th

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delritha
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PostSubject: Wartune 2.1 Part 4 - March 5th   Tue Feb 25, 2014 5:32 pm

Bites that this isn't the lvl 80 dungeon set but we are close.

Patch Notes:
  • Unlocked New System: [Treasure Hunt].



  • Unlocked New System: [Card System].


  • Adjusted several item descriptions.
  • Resolved various typographical errors.
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squal
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Tue Feb 25, 2014 6:27 pm

..so the treasure map is cool but question. Do we collect the cards to battle with other players or can we use them in mpds and campaign missions like another form as a pet, because this looks very interesting.
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delritha
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Tue Feb 25, 2014 8:58 pm

I'm thinking the later. I think they are small boosts to your character in certain situations.

The German version of Wartune has had this feature out for a bit and this is a VERY ROUGH Google Translation from their site:

Quote :
At the bottom you can get information about the remaining number of treasure hunting, this is updated every 6 hours. The chance of treasure hunting you 10 times. However, you can also the subject of “Chronorad” use to increase the number of treasure hunting. Chronorad can currently only be obtained through actions (balens).
Click start on a treasure hunt, your character starts now treasure hunting, while consuming your various materials such as gold, Warrior souls (???) or crystals. After confirmation, the system will deduct the corresponding raw materials. Click on Think and renounce this treasure hunt, but remember it is consumed a chance.
In the treasure hunting can also get mysterious magic splitter, with a certain number of them you can exchange them for magic cuff packages.

Function of the magic card
Arm yourself with different magic cards, thus you gain in the game different attributes. If you equip magic cards for multiplayer instances or labyrinth, you will get the increased combat power only when you go into the multiplayer instances or the maze.
Magic cards is a system with which you can experience more excitement to the game, players can by magic cards more fun in the fight.
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delritha
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Wed Feb 26, 2014 1:15 pm

Video of Treasure Hunting in action:





Quote :

  1. So far there is no way to spend balens to give yourself an edge (so everyone will be on level ground to start)
  2. The higher your level them more slots you will unlock for cards.
  3. You need "Wheels" for additional spins.
  4. You get a new attempt every 6 hours. (can only store 10 attempts)
  5. Each Card has a specific stat and place where it will apply
  6. Each card can be upgraded.
  7. You can have 5 cards on at a time (4 of any kind and 1 Orange)
  8. After Collecting boxes from your hunt you will have to open them to receive.

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Adr3naline
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Wed Feb 26, 2014 8:42 pm

Ty Del for the heads up. looks like another fun upgrade... Wink
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delritha
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Thu Feb 27, 2014 1:19 pm

More Card screenshots:







Last edited by delritha on Thu Feb 27, 2014 5:53 pm; edited 1 time in total
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delritha
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Thu Feb 27, 2014 1:43 pm

Official posting on Cards:
Quote :
Card System


The Card System unlocks upon reaching level 32. Players may access the system via a card icon within the character panel of the inventory.


The “Treasure Hunt” is one of the most important ways to collect cards and related items. This function will be introduced in more depth later.


Card Types

There are many different types of collectable cards within the game. Each card provides different kinds of stats and can be grouped according to color (quality): colorless/white: common, green: uncommon, blue: rare, purple: epic, and orange:legendary.



Each of the cards offers a different and varying effect on Battle Rating in different events. If equipped properly they can have a significant impact on the player’s ability in battle.



Shards Exchange

One way to obtain a Summoner’s Kit is by exchanging a certain number of Summoner’s Shards within the Hunt panel. Each type of Summoner’s Kit offers varying chances to obtain different quality cards.
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squal
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Fri Feb 28, 2014 3:12 am

oh my fibbing god. I will work my ass off at this to become a pro at the cards bringing it back 2 pokemon "gotta catch em all".
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Canthy
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Mon Mar 10, 2014 10:43 am

From what i saw by now we got 5 different locations to benefit via cards:
-Spire
-Catacomb
-MP Dungeon
-Battlegound
-Multiplayer arena

And each location got a card set composed by 4 different rarity types:
- common (+200HP / lvl)
- uncomon (+80 def / lvl)
- rare (+160 attack / lvl)
- epic (+100 all stats / lvl)

By the time we can only assume what will give us legendary cards, and how to obtain them.
If anyone get any info from China i hope we will know Wink
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Mon Mar 10, 2014 1:33 pm

also as an fyi if you have all four types of cards for the same area (white, green, blue & purple say for spire for ex.) you get an extra bonus.
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delritha
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Mon Mar 10, 2014 5:48 pm

Canthy wrote:
From what i saw by now we got 5 different locations to benefit via cards:
-Spire
-Catacomb
-MP Dungeon
-Battlegound
-Multiplayer arena

And each location got a card set composed by 4 different rarity types:
- common (+200HP / lvl)
- uncomon (+80 def / lvl)
- rare (+160 attack / lvl)
- epic (+100 all stats / lvl)

By the time we can only assume what will give us legendary cards, and how to obtain them.
If anyone get any info from China i hope we will know Wink

As far as I can tell, the cards themselves are not part of the Chinese version. I don't remember seeing the Card icon when looking at other players. The Treasure hunt thing IS in but it could provide different rewards.
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Adr3naline
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Mon Mar 10, 2014 8:51 pm

Also to add to some eye-opening scenes, the upgrading process. I havent been able to find HOW to upgrade it, considering it wont let you activate more then 1 of the same card/type/color.

SOOOO I can only assume, once the card upgrade event comes out, there will be more results on how to do this? I'm Blonde at heart I know, but Ive tried experimenting everything, with no results.

So far, I like the idea. It's pretty cool!
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delritha
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Wed Mar 12, 2014 4:02 am

Some incentive to run the cards: Basically 10% bonus to honor or xp if you have a 4 set.





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Adr3naline
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PostSubject: Re: Wartune 2.1 Part 4 - March 5th   Wed Mar 12, 2014 8:22 am

ohhhh nice. I like that lol ty for sharing
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